Creative Works Exploring Our Information Ecosystem: 1970–1979
نویسندگان
چکیده
منابع مشابه
How gesture works to change our minds.
When people talk, they gesture. We now know that these gestures are associated with learning-they can index moments of cognitive instability and reflect thoughts not yet found in speech. But gesture has the potential to do more than just reflect learning-it might be involved in the learning process itself. This review focuses on two non-mutually exclusive possibilities: (1) The gestures we see ...
متن کاملFilterscape: Energy Recycling in a Creative Ecosystem
This paper extends previous work in evolutionary ecosystemic approaches to generative art. Filterscape, adopts the implicit fitness specification that is fundamental to this approach and explores the use of resource recycling as a means of generating coherent sonic diversity in a generative sound work. Filterscape agents consume and deposit energy that is manifest in the simulation as sound. Re...
متن کاملEcosystem Dynamics for Creative Image Generation
Artists are constantly exploring new methods which innovate or enhance the esthetic value of their works. Over the last few years, there has been a growing interest in applying the swarm paradigm to generative art, i.e. in designing decentralized systems where mobile agents collaborate on the creation of an emerging piece. In this context, the present paper discusses the artistic potential of a...
متن کاملCreative Commons and Appropriation: Implicit Collaboration in Digital Works
Appropriation is a common practice in art and literature; electronic literature in particular lends itself readily to appropriation and collaboration, due to its multimodal and born-digital nature. This paper presents practice-based research examining the effects of digital appropriation on two works of digital fiction (a hyperfiction and an interactive fiction), demonstrating how it alters the...
متن کاملExploring Unstable AIs for Creative Expansion
This workshop proposal explores a concept for engaging AI in a non-deterministic manner in order to collaboratively produce physical artworks with a digital system. It draws from a lineage of “games” played by artists, from Surrealists to Situationists, that were targeted towards automatism and creative exploration as opposed to the expression of a preconceived idea.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Leonardo
سال: 2020
ISSN: 0024-094X,1530-9282
DOI: 10.1162/leon_a_01909